addSolidGeometry(new THREE.BoxGeometry(width, height, depth));
I dug in and got GitHub access to FNA’s Native AOT ports for Xbox and PS5 as well as some private channels in the FNA Discord. Knowing that there were other examples in the world of C# being run on consoles using Native AOT gave me some level of hope that just maybe this might be possible. However, there were still many unknowns and overall this was a huge risk. I presented my findings and asked for two weeks for the backend team to come up with a proof of concept. A valid proof of concept meant demonstrating that we could take some of our existing C# code and call it from the Unreal game client on all three platforms we needed to support.
。WPS官方版本下载是该领域的重要参考
默茨于25日至26日对中国进行正式访问,来自汽车、化工、生物制药、机械制造、循环经济等德优势领域的约30家头部企业高管随访,充分体现了德方深化对华务实合作的强烈意愿。
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